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* ENCHANT *

Arrow Ward

ENCHANT

Arrow Ward

MythicalMax Level 4

What Arrow Ward does

Chance to prevent enemy arrow from dealing damage.

It triggers on defense projectile and can be applied to all armors. The enchant goes up to level 4, and each level changes the numbers rather than the behaviour, so the table below is the whole picture. You may see it written as Arrowdeflect in older guides; in game it reads Arrow Ward.

Effects per level

LevelChanceEffect
115%cancel event
225%cancel event
335%cancel event
445%cancel event

When it fires

Arrow Ward only checks when an arrow or other projectile hits you. Outside that moment the enchant is inert, so it is worth matching it to how you actually play.

Other Mythical enchants that fire on the same trigger: Arrow Break. Stacking several of these on one item means more rolls in the same moment rather than coverage of new situations.

Details

NameArrow Ward
Also listed asArrowdeflect
Triggers ondefense projectile
Works onall armors
TierMythical
AE GroupULTIMATE
Max Level4
Internal Namearrowdeflect

How to Obtain

Rare and Legendary Crates, and the vote bonus roll (0.5% chance per claimed vote).

See the How to Get Enchants page for all enchant sources and the recommended apply workflow.

Applying Enchants

Use /ae in-game to access the enchant menu. Higher-tier books have lower default apply success rates. Pair the book with Magic Dust to increase the success rate, and apply a White Scroll to the target item first to protect it from breaking on a failed apply.

About the Mythical Tier

The Mythical tier (AE group: ULTIMATE) contains 49 enchants in total. For a full breakdown of all tiers, see the Enchant Tiers page.

Other Mythical Enchants

Cosmic Tier Enchants

Related Pages

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