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* ENCHANT *

Hunter

ENCHANT

Hunter

EpicMax Level 4

What Hunter does

Increases damage dealt to Passive Mobs.

It triggers on shoot mob and can be applied to trident, bow and crossbow. The enchant goes up to level 4, and each level changes the numbers rather than the behaviour, so the table below is the whole picture.

Effects per level

LevelChanceEffect
125%increase damage <random
250%increase damage <random
375%increase damage <random
4alwaysincrease damage <random

Some levels only fire under a condition set by the server, shown in the plugin as ['%is hostile% = false : %allow%']. If the condition is not met, the effect is skipped for that hit.

When it fires

Hunter only checks when your arrow hits a mob. Outside that moment the enchant is inert, so it is worth matching it to how you actually play.

Other Epic enchants that fire on the same trigger: Mob Hunter. Stacking several of these on one item means more rolls in the same moment rather than coverage of new situations.

Details

NameHunter
Triggers onshoot mob
Works ontrident, bow and crossbow
TierEpic
AE GroupUNIQUE
Max Level4
Internal Namehunter

How to Obtain

Common Crate, low-tier pouches, and the vote bonus roll (15% chance per claimed vote).

See the How to Get Enchants page for all enchant sources and the recommended apply workflow.

Applying Enchants

Use /ae in-game to access the enchant menu. Higher-tier books have lower default apply success rates. Pair the book with Magic Dust to increase the success rate, and apply a White Scroll to the target item first to protect it from breaking on a failed apply.

About the Epic Tier

The Epic tier (AE group: UNIQUE) contains 18 enchants in total. For a full breakdown of all tiers, see the Enchant Tiers page.

Other Epic Enchants

Legendary Tier Enchants

Related Pages

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Check out the Skins Collection or the Vote Ranks progression guide.