Slayer
What Slayer does
Increases damage dealt to Passive Mobs.
It triggers on attack mob and can be applied to all swords and all axes. The enchant goes up to level 4, and each level changes the numbers rather than the behaviour, so the table below is the whole picture.
Effects per level
| Level | Chance | Effect |
|---|---|---|
| 1 | 25% | increase damage <random |
| 2 | 50% | increase damage <random |
| 3 | 75% | increase damage <random |
| 4 | always | increase damage <random |
Some levels only fire under a condition set by the server, shown in the plugin as ['%is hostile% = false : %allow%']. If the condition is not met, the effect is skipped for that hit.
When it fires
Slayer only checks when you land a melee hit on a mob. Outside that moment the enchant is inert, so it is worth matching it to how you actually play.
Details
| Name | Slayer |
| Triggers on | attack mob |
| Works on | all swords and all axes |
| Tier | Epic |
| AE Group | UNIQUE |
| Max Level | 4 |
| Internal Name | slayer |
How to Obtain
Common Crate, low-tier pouches, and the vote bonus roll (15% chance per claimed vote).
See the How to Get Enchants page for all enchant sources and the recommended apply workflow.
Applying Enchants
Use /ae in-game to access the enchant menu. Higher-tier books have lower default apply success rates. Pair the book with Magic Dust to increase the success rate, and apply a White Scroll to the target item first to protect it from breaking on a failed apply.
About the Epic Tier
The Epic tier (AE group: UNIQUE) contains 18 enchants in total. For a full breakdown of all tiers, see the Enchant Tiers page.
Other Epic Enchants
Legendary Tier Enchants
Related Pages
- Enchants Overview
- Enchant Tiers
- Eternal Enchants
- How to Get Enchants
- All Enchants - browse all 187 enchants