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* ENCHANT *

Spirits

ENCHANT

Spirits

MythicalMax Level 10

What Spirits does

Chance to spawn guard blazes.

It triggers on defense and can be applied to all armors. The enchant goes up to level 10, and each level changes the numbers rather than the behaviour, so the table below is the whole picture.

Effects per level

LevelChanceEffect
12%guard BLAZE:8:3: on the victim
22%guard BLAZE:8:4: on the victim
33%guard BLAZE:8:4: on the victim
45%guard BLAZE:8:4: on the victim
58%guard BLAZE:8:4: on the victim
612%guard BLAZE:8:4: on the victim
715%guard BLAZE:8:4: on the victim
819%guard BLAZE:8:4: on the victim
922%guard BLAZE:8:4: on the victim
1027%guard BLAZE:8:5: on the victim

When it fires

Spirits only checks when a player hits you. Outside that moment the enchant is inert, so it is worth matching it to how you actually play.

Other Mythical enchants that fire on the same trigger: Guardians, Phase Dodge. Stacking several of these on one item means more rolls in the same moment rather than coverage of new situations.

Details

NameSpirits
Triggers ondefense
Works onall armors
TierMythical
AE GroupULTIMATE
Max Level10
Internal Namespirits

How to Obtain

Rare and Legendary Crates, and the vote bonus roll (0.5% chance per claimed vote).

See the How to Get Enchants page for all enchant sources and the recommended apply workflow.

Applying Enchants

Use /ae in-game to access the enchant menu. Higher-tier books have lower default apply success rates. Pair the book with Magic Dust to increase the success rate, and apply a White Scroll to the target item first to protect it from breaking on a failed apply.

About the Mythical Tier

The Mythical tier (AE group: ULTIMATE) contains 49 enchants in total. For a full breakdown of all tiers, see the Enchant Tiers page.

Other Mythical Enchants

Cosmic Tier Enchants

Related Pages

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Check out the Skins Collection or the Vote Ranks progression guide.