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* ENCHANT *

Shield

ENCHANT

Shield

EpicMax Level 4

What Shield does

A chance to absorb enemy damage

It triggers on defense;defense mob and can be applied to all armors. The enchant goes up to level 4, and each level changes the numbers rather than the behaviour, so the table below is the whole picture. You may see it written as Ward in older guides; in game it reads Shield.

Effects per level

LevelChanceEffect
13%cancel event
27%cancel event
311%cancel event
415%cancel event

When it fires

Shield gets a chance to fire in more than one situation, which makes it far less situational than a single-trigger enchant:

  • When a player hits you.
  • When a mob hits you.

Other Epic enchants that fire on the same trigger: Burn, Deflect, Explosive Demise. Stacking several of these on one item means more rolls in the same moment rather than coverage of new situations.

Details

NameShield
Also listed asWard
Triggers ondefense;defense mob
Works onall armors
TierEpic
AE GroupUNIQUE
Max Level4
Internal Nameward

How to Obtain

Common Crate, low-tier pouches, and the vote bonus roll (15% chance per claimed vote).

See the How to Get Enchants page for all enchant sources and the recommended apply workflow.

Applying Enchants

Use /ae in-game to access the enchant menu. Higher-tier books have lower default apply success rates. Pair the book with Magic Dust to increase the success rate, and apply a White Scroll to the target item first to protect it from breaking on a failed apply.

About the Epic Tier

The Epic tier (AE group: UNIQUE) contains 18 enchants in total. For a full breakdown of all tiers, see the Enchant Tiers page.

Other Epic Enchants

Legendary Tier Enchants

Related Pages

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Check out the Skins Collection or the Vote Ranks progression guide.