Shield
What Shield does
A chance to absorb enemy damage
It triggers on defense;defense mob and can be applied to all armors. The enchant goes up to level 4, and each level changes the numbers rather than the behaviour, so the table below is the whole picture. You may see it written as Ward in older guides; in game it reads Shield.
Effects per level
| Level | Chance | Effect |
|---|---|---|
| 1 | 3% | cancel event |
| 2 | 7% | cancel event |
| 3 | 11% | cancel event |
| 4 | 15% | cancel event |
When it fires
Shield gets a chance to fire in more than one situation, which makes it far less situational than a single-trigger enchant:
- When a player hits you.
- When a mob hits you.
Other Epic enchants that fire on the same trigger: Burn, Deflect, Explosive Demise. Stacking several of these on one item means more rolls in the same moment rather than coverage of new situations.
Details
| Name | Shield |
| Also listed as | Ward |
| Triggers on | defense;defense mob |
| Works on | all armors |
| Tier | Epic |
| AE Group | UNIQUE |
| Max Level | 4 |
| Internal Name | ward |
How to Obtain
Common Crate, low-tier pouches, and the vote bonus roll (15% chance per claimed vote).
See the How to Get Enchants page for all enchant sources and the recommended apply workflow.
Applying Enchants
Use /ae in-game to access the enchant menu. Higher-tier books have lower default apply success rates. Pair the book with Magic Dust to increase the success rate, and apply a White Scroll to the target item first to protect it from breaking on a failed apply.
About the Epic Tier
The Epic tier (AE group: UNIQUE) contains 18 enchants in total. For a full breakdown of all tiers, see the Enchant Tiers page.
Other Epic Enchants
Legendary Tier Enchants
Related Pages
- Enchants Overview
- Enchant Tiers
- Eternal Enchants
- How to Get Enchants
- All Enchants - browse all 187 enchants