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PvP Toggle

PVP

PvP Toggle

PvP Toggle

Astroworld is opt-in PvP in Survival worlds. Outside dedicated PvP zones you choose whether you can be attacked.

Toggling

  • /pvp - toggle your status (persistent, default OFF)

Rules

  • Damage between players in Survival worlds only lands when both players have PvP on.
  • You cannot toggle /pvp off while combat tagged - wait out the timer.
  • PvP is forced on inside the dedicated PvP world and PvP boss arenas.
  • The Void Sovereign Eye Arena is inside the PvP world; expect contested kills.

Survival Worlds

The opt-in toggle covers all three Survival dimensions - Survival_world, Survival_world_nether, and Survival_world_the_end - mirroring vanilla Minecraft's Overworld, Nether and End. Wherever you go in the Survival cluster, the same opt-in rule applies: you are safe from other players unless you have chosen otherwise. This lets you mine in the Nether or raid an End city without worrying about being ambushed, provided your toggle is off.

Why Opt-In PvP?

Opt-in PvP is the design choice that lets builders, grinders and fighters share the same Survival worlds. Players who just want to build bases, farm resources and progress through the boss and economy systems can do so in peace, while those looking for a fight flip their toggle and seek out other opted-in players. It keeps the Survival worlds welcoming to newcomers without removing PvP entirely - the danger is always opt-in, never forced.

The "Both Players" Rule in Practice

The key mechanic is that PvP damage in Survival only lands when both attacker and target have PvP on. That means turning your own toggle on does not make you a threat to peaceful players - it only opens you up to others who are also flagged. It is impossible to grief a PvP-off player with melee in the Survival worlds, which is what makes the system safe by default.

Where PvP Is Always On

The toggle does not apply everywhere. PvP is forced on inside the dedicated PvP world and all PvP boss arenas, and the Void Sovereign Eye Arena lives inside that PvP world - so expect contested kills the moment you step in. There is no way to disable PvP in those zones; entering them is itself the opt-in.

What Happens on Death

In a Survival world with both players flagged, dying to another player drops your inventory for them to loot - the same as in the PvP world. For the complete breakdown of what drops, where, and how combat-logging is handled, see the Death Rules page. Note that you cannot toggle /pvp off while Combat Tagged, so you cannot use the toggle to escape a fight you started.

Common questions about the PvP toggle

How do I turn PvP on or off?

Use /pvp to toggle your status. It is persistent and defaults to OFF. In the Survival worlds, PvP damage between players only lands when both players have their toggle on.

Can other players attack me if my PvP is off?

Not in the Survival worlds - melee PvP only lands when both attacker and target have PvP on, so peaceful players are safe by default. However, PvP is forced on inside the dedicated PvP world and all PvP boss arenas, with no toggle.

Which worlds does the PvP toggle cover?

The opt-in toggle covers all three Survival dimensions - Survival_world, Survival_world_nether, and Survival_world_the_end. You cannot toggle /pvp off while Combat Tagged, so you cannot use it to escape a fight you started.

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Need more help?

If something is missing or unclear, open a ticket on /support or join the Discord.